Your Retros Are Only As Good As Your Facilitation
Your Retros Are Only As Good As Your Facilitation
I co-facilitated a full-team engineering retro that almost crashed and burned. A classic error of assuming we were aligned on the process beforehand. We weren't.
Your job as a facilitator is to create a process, not just host a meeting.
5 painful lessons I was reminded of:
- Group stickies in real-time. Don't make 20 engineers watch you read 50+ notes one by one. It's excruciating.
- Understand before solving. The sticky note saying "deployment friction" meant completely different things to two different people. Let people explain.
- Actively engage the silent ones. Several senior devs didn't say a word, their insights are often the most valuable. You have to create the space for them.
- Use brain-writing over brain-storming. The loudests voices don't always have the best ideas.
- End with commitments, not just action items. We walked out with a list of tasks, but not clear owners. An action item without an owner is just a wish.
My team deserved better.
This article was originally published on https://craftengineer.com/. It was written by a human and polished using grammar tools for clarity.
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